Battling gender stereotypes: A user study of a code-learning game, “Code Combat,” with middle school children


Yücel Y., RIZVANOĞLU K.

Computers in Human Behavior, cilt.99, ss.352-365, 2019 (SSCI) identifier identifier

  • Yayın Türü: Makale / Tam Makale
  • Cilt numarası: 99
  • Basım Tarihi: 2019
  • Doi Numarası: 10.1016/j.chb.2019.05.029
  • Dergi Adı: Computers in Human Behavior
  • Derginin Tarandığı İndeksler: Social Sciences Citation Index (SSCI), Scopus
  • Sayfa Sayıları: ss.352-365
  • Anahtar Kelimeler: User experience (UX), Digital gender divide, Gender stereotypes, Stereotype threat, Games, Serious games, SELF-EFFICACY, COMPUTER-SCIENCE, VIDEO GAMES, THREAT, ATTITUDES, BELIEFS, ABILITY, GIRLS, WOMEN
  • Galatasaray Üniversitesi Adresli: Evet